"Each element of the world interacts with each other and together they create a physical, visceral world to play with," as per the developer. Manage cookie settingsĪs you'd expect from a game developed by someone that has Schneider's history, you can demolish every structure in the game piece by piece, and every object you see in the game world (save for small decorative plants and rocks) is part of the physics system. And his latest game looks to continue delivering on that high-quality setup.Īs per a post on the game's Steam page, "Instruments of Destruction is a vehicle building sandbox with many possible directions, lots of player creativity/control, and high replayability, and those attributes make it a great Early Access title." To see this content please enable targeting cookies. Since then, he's launched a run of fun and immensely playable titles including the likes of Speed Demons, Slydris, and Devastator. Schneider has been making quite an impact on the indie scene since he left developer Volition after working as the lead tech designer on the esteemed Red Faction Guerilla. Radiangames has announced Instruments of Destruction, a vehicle-building sandbox title from the one-person creative force that is Luke Schneider.
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